Dream Hopper Games

ART | DESIGN | DEVELOPMENT

Our studio takes on indie and AA games in any stage of development to the finish line. We provide a multitude of services from art, to design, to development.

FROM DREAM
TO DEMO
TO RELEASE

> Environmental Art

Modular sprites for level design, environmental narrative, tiles, parallax, buildings, maps, pickup items, background illustrations, top down and Isometric perspective.

> Character Design

Layered customisable characters, enemy design, concept art, portraits.

> Animation with Spine2D

Skeletal/Puppet animations for characters, backgrounds, cutscenes etc.

Across Genres & Art Styles

We can create art assets for a multitude of themes and genres: e.g. casual puzzles, fantasy adventures, story-rich horror games, roguelight deck builders and beyond.

Artistic Direction & Leadership

Not only can we work in any already-established art style, but we have the experience to create a unique art style which will make the game stand out from the masses.

> User Friendly Menus

Easy to understand and instantly recognisable. With a focus on well designed composition and user flows.

> Dynamic Prototypes

From desktop to mobile you are covered. We yse design & prototyping tools that create dynamic mockups which are responsive and interactive.

> Implementation in the Engine

Make your games juicy with good use of sound and animation.

Vector & Raster graphics

Depending on your needs and the artistic vision we design both vector and raster graphics.

UI Design Consultation

Create user flows and compositions that finally make sense.

> Steam Capsule Art

Illustrations made to capture the eye that follow industry standards and trends. We will provide you with complete graphic packages for all game store fronts and in all sizes required to make sure everything looks pixel perfect in all dimensions.

> Website Design

Custom websites for video games and game studios.

> Social Media Graphics

Animated Banners, teasers and social media post graphics.

Trailers & Teasers

From story boarding, to final edit. Both stylized, scenematic and animated.

Crowdfunding Page Design

We can design all the graphics needed for crowdfunding pages and social media.

> Development with Godot

Game development for all genres and mechanics, from desktop to mobile.

> Game Design

Game Design Documents, prototypes, gameplay balancing, and player feedback integration.

> Narrative Driven Level Design

We strongly believe in telling a story through the environment.

Project Management

We create tasks, workflows, pipelines and roadmaps which will reassure we stay on budget and within the deadlines.

Steam Deck compatibility

Make your game Steam Deck ready: tested and tuned for handheld performance.

The Team

Here at Dream Hopper Games we make video games and provide various services to indie devs and AA studios, such as 2D game art, animation, UI design and programming. Below you can read more about our core members, Eli and Achilleas.

Our Values

Good Communication

Transparency and clarity

Clean & Modular Code

Organised and reusable

Agile & Adaptive

Quick to pivot & iterate

Attention To Detail

Pixel perfect work

Consistency In Design

In both Art Style and UI design

Vision-Aligned

We aim to understand the why

Our Tools

Godot Engine logo

Godot Engine

Krita logo

Krita

Spine 2D logo

Spine 2D

Penpot logo

Penpot

Aseprite logo

Aseprite

Affinity Designer logo

Affinity Designer

Affinity Photo logo

Affinity Photo

Davinci Resolve logo

Davinci Resolve

Blender logo

Blender

Git logo

Git

Next.js logo

Next.js

React logo

React

TypeScript logo

TypeScript

TinaCMS logo

TinaCMS

Sass logo

Sass

Codecks logo

Codecks

What Our Clients Say

Working with them was an absolute pleasure. Professional, fast, and very creative!

Jane Smith
CEO, Creative Studios

They understood our vision perfectly and brought it to life.

Mike Johnson
Founder, TechLab

Reliable, communicative, and truly passionate about quality work.

Laura Adams
Project Manager, BigCo Games

Reach Out To Us

Want a quote
or
have a question?

Tell us about your project and we’ll follow up with the next steps.

Have files to share? Paste a Google Drive, Dropbox, ArtStation, Behance, or portfolio link in your message.

Our Blog

What are vector graphics and why we use them in game development

What are vector graphics and why we use them in game development

How vector graphics can accelerate the development of your games

Vector graphics play a crucial role in game development, especially in creating scalable and easily editable assets for UI, characters, backgrounds, and animations. Unlike raster images, which are made of pixels and lose quality when scaled, vector images are built from geometric instructions that keep visuals crisp at any size. Their advantages include quick modification, future-proof scalability, and streamlined collaboration due to clean, organized source files. However, they aren't ideal for highly detailed or photorealistic styles. A real-world example illustrates how raster assets can become problematic during development changes, requiring time-consuming redraws, while vector graphics would have allowed for fast and clean adjustments. Although game engines usually render raster images more efficiently, vector files can be exported as high-resolution .PNGs with ease. Ultimately, both raster and vector graphics have their place in game development, and combining them strategically lets developers benefit from the strengths of each.

Is 2D or 3D right for my video game? Pixel art, High res art or Vector art?

Is 2D or 3D right for my video game? Pixel art, High res art or Vector art?

A short guide for the overwhelmed game developer.

Choosing the right art direction for your game can be daunting, as early mistakes often lead to costly rework. While pixel art is popular among beginners due to its constraints and simplicity, it can quickly become complex and time-consuming for games with high customization or animation needs. High-resolution 2D art offers creative freedom but can be overwhelming and inefficient without careful planning. Vector art stands out for its scalability, ease of editing, and long-term flexibility, especially for teams. Meanwhile, 3D art provides unmatched versatility and interactivity but often demands the most time, skill, and resources. Ultimately, there is no one-size-fits-all solution—the best art style depends on your game’s mechanics, goals, and available skills. Before hiring an artist, it's essential to deeply understand your game's needs and create a detailed game design document to guide development efficiently.